Game design
Paytables, bonus pacing, and feature specs locked before art starts.
Helsinki studio for turnkey HTML5 casino games. Try our browser demo below, or grab Slots Oscar on Google Play — same app as the store, virtual coins only.
One studio covers the full pipeline — you get a game ready for aggregator integration, not a pile of assets.
Paytables, bonus pacing, and feature specs locked before art starts.
PAR sheets, volatility tuning, and simulation runs — RTP defined upfront.
PixiJS reels, wallet hooks, lobby glue. Runs smooth on mid-range phones.
Aggregator SDKs, remote game servers, per-market configuration.
GLI / iTech Labs documentation packs when you need sign-off.
We pick tools that survive aggregator QA and three-year-old Android devices — not whatever's trending on GitHub this week.
Single codebase for browser lobbies and wrapped mobile apps. No Flash-era compromises.
PixiJS rendering with sprite atlases tuned for 60fps on mid-tier hardware.
Desktop, iOS WebView, Android WebView — same build, responsive layout.
Asset budgets, lazy loading, and touch-first UI. Under 3s on 4G in our tests.
Typical five-reel slot: 11–15 weeks from approved math to integration-ready build.
Nine people on Urho Kekkosen katu. We started because procurement killed too many decent game ideas. Most clients are Nordic operators and aggregator platforms.
Meet the team
Our in-house Western-themed demo. Five reels, payline wins, Oscar-style adventure aesthetic. Play money only — shows what we can build for you.
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